== MySQL Client == Add the appropriate references to the MySQL client library to your project properties. [[Image(mysqlclient_inc.png)]] [[Image(mysqlclient_lib.png)]] Example for command line queries: {{{ #include #include int main(int argc, char* argv[]) { MYSQL* conn; MYSQL_RES* res; MYSQL_ROW row; const char* server = "192.168.1.106"; const char* user = "pi"; const char* password = "raspberry"; const char* database = "test"; const char* query = "SELECT * FROM abc;"; if(argc > 1) server = argv[1]; if(argc > 2) user = argv[2]; if(argc > 3) password = argv[3]; if(argc > 4) database = argv[4]; if(argc > 5) query = argv[5]; printf("**srv [%s] user [%s] pass [%s] db [%s] q [%s]\n", server, user, password, database, query); conn = mysql_init(NULL); if(!mysql_real_connect(conn, server, user, password, database, 0, NULL, 0)) { printf("Error connecting to DB: %s\n", mysql_error(conn)); return 0; } printf("***\n"); if(mysql_query(conn, query)) { printf("Error query: %s\n", mysql_error(conn)); return 0; } int rows_affected = (int) mysql_affected_rows(conn); printf("affected %d\n", rows_affected); if(rows_affected < 1) // SELECT or SHOW will now have any rows affected, so display query results { res = mysql_use_result(conn); int cnt = 0, i; while((row = mysql_fetch_row(res)) != NULL) { cnt++; if(cnt == 1) { for(i = 0; i < (int)res->field_count; i++) { if(i > 50) break; printf("%s,", res->fields[i].name); } printf("\n"); } if(cnt > 10000) break; for(i = 0; i < (int)res->field_count; i++) { if(i > 50) break; printf("%s,", row[i]); } printf("\n"); } mysql_free_result(res); } mysql_close(conn); return 0; } }}} This example runs from the command line and if no arguments are specified assumes server at 192.168.1.106 user name "pi" password "raspberry" database named "test" and query to show all records of the database table "abc".